wx-cli/notes/TCP.md

847 lines
24 KiB
Markdown

# Communication Layer Analysis & TCP Socket Proposal
## Current Communication Architecture
### Layer Overview
```
┌─────────────────────────────────────────────────────────────┐
│ Protocol Layer │
│ src/ipc.rs │
│ Request / Response types + JSON serialization │
│ (Well abstracted - transport-agnostic) │
└────────────────────────────┬────────────────────────────────┘
┌────────────────────────────┴────────────────────────────────┐
│ Server Layer │
│ src/daemon/server.rs │
│ Platform-specific listeners + connection handlers │
│ (POOR abstraction - duplicated logic per platform) │
└────────────────────────────┬────────────────────────────────┘
┌────────────────────────────┴────────────────────────────────┐
│ Client Layer │
│ src/cli/transport.rs │
│ Platform-specific connection + send functions │
│ (POOR abstraction - duplicated logic per platform) │
└─────────────────────────────────────────────────────────────┘
```
---
## Abstraction Assessment
### Protocol Layer (src/ipc.rs) — **HIGH abstraction**
**Strengths:**
- Pure data types with serde derive
- No transport-specific code
- Clean API: `Request` enum, `Response` struct
- `to_json_line()` helper for serialization
- Transport-agnostic by design
**Example:**
```rust
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(tag = "cmd", rename_all = "snake_case")]
pub enum Request {
Ping,
Sessions { limit: usize },
History { chat: String, limit: usize, ... },
// ... all commands
}
pub struct Response {
pub ok: bool,
pub error: Option<String>,
#[serde(flatten)]
pub data: Value,
}
```
**Verdict:** This layer is well-designed and TCP-ready. No changes needed.
---
### Server Layer (src/daemon/server.rs) — **LOW abstraction**
**Current structure:**
```rust
// Top-level entry with #[cfg] branching
pub async fn serve(db, names) -> Result<()> {
#[cfg(unix)]
serve_unix(db, names).await?;
#[cfg(windows)]
serve_windows(db, names).await?;
}
// Unix implementation (40 lines)
#[cfg(unix)]
async fn serve_unix(db, names) -> Result<()> {
let listener = UnixListener::bind(&sock_path)?;
loop {
let (stream, _) = listener.accept().await?;
tokio::spawn(async { handle_connection_unix(stream, db, names) });
}
}
#[cfg(unix)]
async fn handle_connection_unix(stream, db, names) -> Result<()> {
let (reader, mut writer) = stream.into_split();
let mut lines = BufReader::new(reader).lines();
let line = lines.next_line().await?;
let req: Request = serde_json::from_str(&line)?;
let resp = dispatch(req, &db, &names).await;
writer.write_all(resp.to_json_line()?.as_bytes()).await?;
}
// Windows implementation (40 lines) - SAME LOGIC, DIFFERENT TYPES
#[cfg(windows)]
async fn serve_windows(db, names) -> Result<()> {
let listener = ListenerOptions::new().name(name).create_tokio()?;
loop {
let conn = listener.accept().await?;
tokio::spawn(async { handle_connection_windows(conn, db, names) });
}
}
#[cfg(windows)]
async fn handle_connection_windows(conn, db, names) -> Result<()> {
let (reader, mut writer) = tokio::io::split(conn);
let mut lines = BufReader::new(reader).lines();
let line = lines.next_line().await?;
let req: Request = serde_json::from_str(&line)?;
let resp = dispatch(req, &db, &names).await;
writer.write_all(resp.to_json_line()?.as_bytes()).await?;
}
```
**Problems:**
1. **Duplicated connection handling**: `handle_connection_unix` and `handle_connection_windows` have identical logic
2. **No abstraction for stream types**: `UnixStream` vs `interprocess::Stream` handled separately
3. **No abstraction for listener types**: `UnixListener` vs `interprocess::Listener` handled separately
4. **#[cfg] branching at function level**: Makes extension difficult
5. **`dispatch()` is shared but buried**: Good pattern, but underutilized
**Duplication count:** ~30 lines of identical JSON-line protocol handling duplicated per platform
---
### Client Layer (src/cli/transport.rs) — **LOW abstraction**
**Current structure:**
```rust
// is_alive() with #[cfg] branching
pub fn is_alive() -> bool {
#[cfg(unix)]
{
let stream = UnixStream::connect(&sock_path)?;
// ping logic
}
#[cfg(windows)]
{
let stream = Stream::connect(name)?;
// ping logic (different API)
}
}
// send() with #[cfg] branching
pub fn send(req: Request) -> Result<Response> {
ensure_daemon()?;
#[cfg(unix)]
{ send_unix(req) }
#[cfg(windows)]
{ send_windows(req) }
}
#[cfg(unix)]
fn send_unix(req: Request) -> Result<Response> {
let stream = UnixStream::connect(&sock_path)?;
stream.write_all(serde_json::to_string(&req)? + "\n");
let line = BufReader::new(&stream).read_line();
let resp: Response = serde_json::from_str(&line)?;
Ok(resp)
}
#[cfg(windows)]
fn send_windows(req: Request) -> Result<Response> {
let stream = Stream::connect(name)?;
stream.write_all(serde_json::to_string(&req)? + "\n");
let line = BufReader::new(stream).read_line();
let resp: Response = serde_json::from_str(&line)?;
Ok(resp)
}
```
**Problems:**
1. **Duplicated request/response handling**: Same JSON-line protocol, different stream types
2. **No abstraction for stream type**: Each platform uses different types
3. **`is_alive()` logic differs**: Windows version doesn't do full ping
4. **#[cfg] branching scattered**: 3 separate locations
**Duplication count:** ~20 lines of identical protocol handling duplicated per platform
---
## Abstraction Score Summary
| Layer | Abstraction Level | Duplicated Lines | Extension Difficulty |
|----------------|-------------------|------------------|---------------------|
| Protocol | HIGH | 0 | Easy |
| Server | LOW | ~30 | Hard |
| Client | LOW | ~20 | Hard |
**Total duplicated code:** ~50 lines of identical JSON-line protocol handling
**Root cause:** No trait abstraction for `Listener` and `Connection` types
---
## Proposed Architecture for TCP Support
### Strategy: Trait-Based Abstraction
Introduce traits for transport primitives, implement for:
1. Unix socket (existing)
2. Windows named pipe (existing)
3. TCP socket (new)
---
### New Trait Definitions
```rust
// src/transport/traits.rs
use anyhow::Result;
use tokio::io::{AsyncRead, AsyncWrite};
/// Trait for accepting connections (server-side)
pub trait Listener: Send + Sync {
type Connection: AsyncRead + AsyncWrite + Send + Sync + 'static;
async fn accept(&self) -> Result<Self::Connection>;
fn addr_desc(&self) -> String; // for logging
}
/// Trait for connecting to server (client-side)
pub trait Connector: Send + Sync {
type Connection: AsyncRead + AsyncWrite + Send + Sync + 'static;
async fn connect(&self) -> Result<Self::Connection>;
fn is_available(&self) -> bool; // quick check before connect
}
```
---
### New Module Structure
```
src/transport/
├── mod.rs # Public API: send(), handle_connection()
├── traits.rs # Listener + Connector traits
├── unix.rs # UnixListener + UnixConnector
├── windows.rs # PipeListener + PipeConnector
├── tcp.rs # TcpListener + TcpConnector
└── protocol.rs # JSON-line protocol handling (shared)
```
**Key change:** Protocol handling moves to `protocol.rs`, shared by all transports
---
### Protocol Handler (Shared Code)
```rust
// src/transport/protocol.rs
use anyhow::Result;
use tokio::io::{AsyncRead, AsyncWrite, AsyncBufReadExt, AsyncWriteExt, BufReader};
use crate::ipc::{Request, Response};
/// Handle a single connection (server-side)
pub async fn handle_connection<C: AsyncRead + AsyncWrite + Unpin>(
conn: C,
db: Arc<DbCache>,
names: Arc<tokio::sync::RwLock<Arc<Names>>>,
) -> Result<()> {
let (reader, mut writer) = tokio::io::split(conn);
let mut lines = BufReader::new(reader).lines();
let line = match lines.next_line().await? {
Some(l) => l,
None => return Ok(()),
};
let req: Request = match serde_json::from_str(&line) {
Ok(r) => r,
Err(e) => {
let resp = Response::err(format!("JSON parse error: {}", e));
writer.write_all(resp.to_json_line()?.as_bytes()).await?;
return Ok(());
}
};
let resp = dispatch(req, db, names).await;
writer.write_all(resp.to_json_line()?.as_bytes()).await?;
Ok(())
}
/// Send request and receive response (client-side)
pub async fn send_over_connection<C: AsyncRead + AsyncWrite + Unpin>(
conn: C,
req: &Request,
) -> Result<Response> {
let (reader, mut writer) = tokio::io::split(conn);
let req_str = serde_json::to_string(req)? + "\n";
writer.write_all(req_str.as_bytes()).await?;
let mut lines = BufReader::new(reader).lines();
let line = lines.next_line().await?
.ok_or_else(|| anyhow::anyhow!("No response received"))?;
let resp: Response = serde_json::from_str(&line)?;
if !resp.ok {
anyhow::bail!("{}", resp.error.as_deref().unwrap_or("Unknown error"));
}
Ok(resp)
}
```
**This eliminates all 50 lines of duplication.**
---
### Unix Socket Implementation
```rust
// src/transport/unix.rs
use anyhow::Result;
use tokio::net::{UnixListener, UnixStream};
use super::traits::{Listener, Connector};
pub struct UnixSocketListener {
listener: UnixListener,
path: std::path::PathBuf,
}
impl Listener for UnixSocketListener {
type Connection = UnixStream;
async fn accept(&self) -> Result<Self::Connection> {
let (stream, _) = self.listener.accept().await?;
Ok(stream)
}
fn addr_desc(&self) -> String {
self.path.display().to_string()
}
}
pub struct UnixSocketConnector {
path: std::path::PathBuf,
}
impl Connector for UnixSocketConnector {
type Connection = UnixStream;
async fn connect(&self) -> Result<Self::Connection> {
UnixStream::connect(&self.path).await?
}
fn is_available(&self) -> bool {
self.path.exists()
}
}
// Factory functions
pub fn create_listener(path: &std::path::Path) -> Result<UnixSocketListener> {
if path.exists() {
std::fs::remove_file(path)?;
}
let listener = UnixListener::bind(path)?;
std::fs::set_permissions(path, std::fs::Permissions::from_mode(0o600))?;
Ok(UnixSocketListener { listener, path: path.to_owned() })
}
pub fn connector(path: &std::path::Path) -> UnixSocketConnector {
UnixSocketConnector { path: path.to_owned() }
}
```
---
### Windows Named Pipe Implementation
```rust
// src/transport/windows.rs
use anyhow::Result;
use interprocess::local_socket::{
tokio::prelude::*,
GenericNamespaced, ListenerOptions,
};
use super::traits::{Listener, Connector};
pub struct PipeListener {
listener: interprocess::local_socket::tokio::Listener,
name: String,
}
impl Listener for PipeListener {
type Connection = interprocess::local_socket::tokio::Stream;
async fn accept(&self) -> Result<Self::Connection> {
self.listener.accept().await?
}
fn addr_desc(&self) -> String {
format!("\\\\.\\pipe\\{}", self.name)
}
}
pub struct PipeConnector {
name: String,
}
impl Connector for PipeConnector {
type Connection = interprocess::local_socket::tokio::Stream;
async fn connect(&self) -> Result<Self::Connection> {
let ns_name = self.name.to_ns_name::<GenericNamespaced>()?;
Stream::connect(ns_name).await?
}
fn is_available(&self) -> bool {
// Windows named pipes don't have filesystem presence
// Try a quick connect to check
self.connect().await.is_ok()
}
}
pub fn create_listener(name: &str) -> Result<PipeListener> {
let ns_name = name.to_ns_name::<GenericNamespaced>()?;
let listener = ListenerOptions::new().name(ns_name).create_tokio()?;
Ok(PipeListener { listener, name: name.to_owned() })
}
pub fn connector(name: &str) -> PipeConnector {
PipeConnector { name: name.to_owned() }
}
```
---
### TCP Socket Implementation (NEW)
```rust
// src/transport/tcp.rs
use anyhow::Result;
use tokio::net::{TcpListener, TcpStream};
use super::traits::{Listener, Connector};
pub struct TcpSocketListener {
listener: TcpListener,
addr: std::net::SocketAddr,
}
impl Listener for TcpSocketListener {
type Connection = TcpStream;
async fn accept(&self) -> Result<Self::Connection> {
let (stream, addr) = self.listener.accept().await?;
eprintln!("[tcp] connection from {}", addr);
Ok(stream)
}
fn addr_desc(&self) -> String {
self.addr.to_string()
}
}
pub struct TcpSocketConnector {
addr: std::net::SocketAddr,
}
impl Connector for TcpSocketConnector {
type Connection = TcpStream;
async fn connect(&self) -> Result<Self::Connection> {
TcpStream::connect(&self.addr).await?
}
fn is_available(&self) -> bool {
// TCP port check - try quick connect
std::net::TcpStream::connect_timeout(&self.addr, std::time::Duration::from_millis(100)).is_ok()
}
}
pub async fn create_listener(bind: &str) -> Result<TcpSocketListener> {
let listener = TcpListener::bind(bind).await?;
let addr = listener.local_addr()?;
Ok(TcpSocketListener { listener, addr })
}
pub fn connector(addr: std::net::SocketAddr) -> TcpSocketConnector {
TcpSocketConnector { addr }
}
```
---
### Server Refactor (src/daemon/server.rs)
```rust
// src/daemon/server.rs
use std::sync::Arc;
use crate::transport::{Listener, handle_connection};
pub async fn serve(
db: Arc<DbCache>,
names: Arc<tokio::sync::RwLock<Arc<Names>>>,
) -> Result<()> {
// Determine transport based on config/env
let listeners: Vec<Box<dyn Listener>> = build_listeners()?;
for listener in listeners {
eprintln!("[server] listening on {}", listener.addr_desc());
let db2 = Arc::clone(&db);
let names2 = Arc::clone(&names);
tokio::spawn(async move {
loop {
match listener.accept().await {
Ok(conn) => {
let db3 = Arc::clone(&db2);
let names3 = Arc::clone(&names2);
tokio::spawn(async move {
if let Err(e) = handle_connection(conn, db3, names3).await {
eprintln!("[server] connection error: {}", e);
}
});
}
Err(e) => eprintln!("[server] accept error: {}", e),
}
}
});
}
// Keep daemon alive
tokio::signal::ctrl_c().await?;
Ok(())
}
fn build_listeners() -> Result<Vec<Box<dyn Listener>>> {
let mut listeners = Vec::new();
// Always add local transport (Unix/Pipe)
#[cfg(unix)]
listeners.push(Box::new(
crate::transport::unix::create_listener(&crate::config::sock_path())?
));
#[cfg(windows)]
listeners.push(Box::new(
crate::transport::windows::create_listener("wx-cli-daemon")?
));
// Optionally add TCP (if configured)
if let Ok(tcp_bind) = std::env::var("WX_TCP_BIND") {
let tcp_listener = crate::transport::tcp::create_listener(&tcp_bind).await?;
eprintln!("[server] TCP enabled on {}", tcp_listener.addr_desc());
listeners.push(Box::new(tcp_listener));
}
Ok(listeners)
}
```
**Key changes:**
1. Single `serve()` function, no #[cfg] branching
2. `build_listeners()` constructs appropriate transport(s)
3. Can listen on multiple transports simultaneously (local + TCP)
4. `handle_connection()` from `transport::protocol` is shared
---
### Client Refactor (src/cli/transport.rs)
```rust
// src/cli/transport.rs (renamed to src/transport/mod.rs)
use anyhow::Result;
use crate::ipc::{Request, Response};
use crate::transport::{Connector, send_over_connection};
pub async fn send(req: Request) -> Result<Response> {
ensure_daemon()?;
// Try connectors in priority order
let connectors = build_connectors();
for connector in connectors {
if connector.is_available() {
let conn = connector.connect().await?;
return send_over_connection(conn, &req).await;
}
}
anyhow::bail!("No available transport to daemon")
}
fn build_connectors() -> Vec<Box<dyn Connector>> {
let mut connectors = Vec::new();
// Local transport first (faster, more secure)
#[cfg(unix)]
connectors.push(Box::new(
crate::transport::unix::connector(&crate::config::sock_path())
));
#[cfg(windows)]
connectors.push(Box::new(
crate::transport::windows::connector("wx-cli-daemon")
));
// TCP fallback (if configured)
if let Ok(tcp_addr) = std::env::var("WX_TCP_ADDR") {
if let Ok(addr) = tcp_addr.parse() {
connectors.push(Box::new(
crate::transport::tcp::connector(addr)
));
}
}
connectors
}
pub fn ensure_daemon() -> Result<()> {
// Try ping on each connector
for connector in build_connectors() {
if connector.is_available() {
// Try quick ping
if let Ok(conn) = connector.connect().await? {
// Use blocking ping for startup check
// ... (existing logic wrapped)
return Ok(());
}
}
}
// No daemon found, start it
start_daemon()?;
// Wait for any connector to become available
let deadline = std::time::Instant::now() + Duration::from_secs(15);
while std::time::Instant::now() < deadline {
for connector in build_connectors() {
if connector.is_available() {
return Ok(());
}
}
std::thread::sleep(Duration::from_millis(300));
}
anyhow::bail!("Daemon startup timeout")
}
```
**Key changes:**
1. Async `send()` using `send_over_connection()`
2. `build_connectors()` returns prioritized list
3. Fallback chain: Unix/Pipe → TCP
4. No #[cfg] branching in main logic
---
## Configuration for TCP
### Environment Variables
```bash
# Server: enable TCP listener
WX_TCP_BIND=127.0.0.1:9876 # bind address (default: none)
WX_TCP_BIND=0.0.0.0:9876 # allow external connections (security risk)
# Client: TCP fallback address
WX_TCP_ADDR=127.0.0.1:9876 # connect address
WX_TCP_ADDR=192.168.1.100:9876 # remote daemon
```
### Config File Extension
```json
// ~/.wx-cli/config.json
{
"db_dir": "...",
"keys_file": "...",
"tcp": {
"bind": "127.0.0.1:9876", // optional
"allow_remote": false // security flag
}
}
```
---
## Security Considerations for TCP
### Risks
1. **No encryption**: JSON-line protocol sent in plaintext
2. **No authentication**: Anyone can query WeChat data
3. **Data exposure**: Chat history, contacts, etc. visible to network
### Recommended Safeguards
```rust
// src/transport/tcp.rs
pub struct TcpSocketListener {
listener: TcpListener,
addr: SocketAddr,
allowed_hosts: Vec<IpNet>, // CIDR whitelist
}
impl Listener for TcpSocketListener {
async fn accept(&self) -> Result<Self::Connection> {
let (stream, addr) = self.listener.accept().await?;
// Check source IP against whitelist
let ip = addr.ip();
if !self.allowed_hosts.iter().any(|net| net.contains(&ip)) {
eprintln!("[tcp] rejected connection from {}", addr);
return Err(anyhow::anyhow!("IP not in whitelist"));
}
Ok(stream)
}
}
// Config
pub struct TcpConfig {
bind: String,
allow_remote: bool,
allowed_hosts: Vec<String>, // ["127.0.0.1/8", "192.168.1.0/24"]
}
```
### Authentication Proposal (Optional)
```rust
// Add to Request enum
pub enum Request {
Auth { token: String }, // new
Ping,
Sessions { ... },
}
// Server checks token before processing
async fn dispatch(req: Request, db: &DbCache, names: &Names, auth: &AuthState) -> Response {
if !auth.is_authenticated() && !req.is_auth_request() {
return Response::err("Not authenticated");
}
// ... normal dispatch
}
```
---
## Implementation Roadmap
### Phase 1: Refactor Existing Code
1. Create `src/transport/` module
2. Define `Listener` and `Connector` traits
3. Move Unix/Pipe implementations to `unix.rs` / `windows.rs`
4. Extract protocol handling to `protocol.rs`
5. Refactor `server.rs` to use trait
6. Refactor `transport.rs` to use trait
**Effort:** ~4 hours
**Benefit:** Eliminate 50 lines duplication, cleaner architecture
### Phase 2: Add TCP Support
1. Create `tcp.rs` with `TcpSocketListener` / `TcpSocketConnector`
2. Update `build_listeners()` / `build_connectors()`
3. Add config parsing for TCP options
4. Add IP whitelist validation
**Effort:** ~2 hours
**Benefit:** TCP connectivity for remote clients
### Phase 3: Security Hardening
1. Add authentication token support
2. TLS wrapper option (tokio-rustls)
3. Connection logging/audit
**Effort:** ~3 hours
**Benefit:** Production-safe remote access
---
## Backwards Compatibility
- Local transport (Unix/Pipe) remains default
- TCP opt-in via config/env (not automatic)
- CLI unchanged (same commands)
- Protocol unchanged (same Request/Response types)
---
## Alternative: Zero-Change TCP Proxy
If refactoring is not desired, a simpler approach:
```bash
# Use socat/proxy to expose Unix socket over TCP
socat TCP-LISTEN:9876,reuseaddr,fork UNIX-CONNECT:/home/user/.wx-cli/daemon.sock
```
**Pros:** No code changes
**Cons:** Requires external tool, no IP filtering, less integrated
---
## Summary
| Aspect | Current State | Proposed State |
|---------------------------|-------------------------|-----------------------------|
| Protocol abstraction | HIGH (good) | HIGH (unchanged) |
| Transport abstraction | LOW (platform-specific) | HIGH (trait-based) |
| Duplicated code | ~50 lines | 0 lines |
| Extension difficulty | Hard | Easy |
| TCP support | None | Full |
| Multi-listener support | None | Yes (local + TCP) |
**Recommended path:** Proceed with Phase 1 refactor, then Phase 2 TCP addition. Phase 3 security can follow based on use case.
---
## Code Impact Summary
| File | Change Type | Lines Changed |
|--------------------------|--------------------|---------------|
| src/transport/mod.rs | New | ~60 |
| src/transport/traits.rs | New | ~20 |
| src/transport/protocol.rs| New (from existing)| ~40 |
| src/transport/unix.rs | New (refactor) | ~40 |
| src/transport/windows.rs | New (refactor) | ~40 |
| src/transport/tcp.rs | New | ~50 |
| src/daemon/server.rs | Refactor | ~30 (from 90) |
| src/cli/transport.rs | Delete (moved) | 0 |
| src/ipc.rs | Unchanged | 0 |
**Net change:** +250 new lines, -90 old lines, -50 duplication = +110 total
**Complexity reduction:** Platform branching centralized, extension point clear